Rise of Kingdoms guide
Alliance Bank Management in Rise of Kingdoms
The alliance bank is the most boring number in Rise of Kingdoms — and the one that quietly decides who keeps their T5 troops alive in KvK. Here's how competitive alliances run theirs.
Set donation minimums by resource
Define a weekly RSS minimum per governor for each resource type (food, wood, stone, gold). Publish the numbers in alliance chat so nobody can claim they didn't know. Typical ranges for a mid-tier alliance:
- Food / Wood / Stone: ~2M each per week per active governor.
- Gold: ~1M per week — scarcer, treat it as a priority.
- Scale up by 50% during KvK preparation weeks.
Track gifts, not promises
"I donated" doesn't count — only logged RSS gifts do. Use a tool that lets governors submit screenshots of their gift, officers approve them, and the ledger updates automatically. Alliance Codex does this and shows each governor's % of their weekly minimum in the roster.
Reset weekly, archive forever
Reset the donation counters every Monday UTC. Snapshot the previous week before reset so you have a permanent record of who actually contributed. Patterns over 4–6 weeks tell you who to promote, who to talk to, and who to replace.
Spend the bank deliberately
Don't drain the bank for one governor's barbarian rallies. Reserve major withdrawals for KvK prep, migration costs and named objectives. Every withdrawal should be logged with a reason — the ledger is your defence when someone asks "where did the gold go?".